I found out that my mod-matrix is the culprit.

I already observed that there is a very high pitch in my sound.

Especially when doing SineFM with this matrix, there always goes a very high pitch along with it.

Am I making a mistake here which would throw things off?

```
//MODARRAY
float Mod1Sources[11]={0, env.Process(trig&&gate_), envM.Process(trig&&gate_), lfoOut, seqDec, seqPeak, seqF, osc.Process(), osc2.Process(), keyF };
float* Mod1Targets[21]={0, &CutMod, &PeakMod, &ResMod, &WavMod, &PwMod, &F1Mod, &F2Mod, &OctMod, &GlideMod, &LfoFmod, &LfoAmod, &TimeMod, &fbMod, &colMod, &dResMod, &dlvMod, &AMod, &DMod, &SMod, &RMod};
for(int i=0; i<21; i++)
{*Mod1Targets[i] = 0;}
*Mod1Targets[Mod1Targ] = Mod1Sources[Mod1Source]*Mod1Amt/24;
float Mod2Sources[11]={0, env.Process(trig&&gate_), envM.Process(trig&&gate_), lfoOut, seqDec, seqPeak, seqF, osc.Process(), osc2.Process(), keyF };
float* Mod2Targets[21]={0, &Cut2Mod, &Peak2Mod, &Res2Mod, &Wav2Mod, &Pw2Mod, &F12Mod, &F22Mod, &Oct2Mod, &Glide2Mod, &Lfo2Fmod, &Lfo2Amod, &Time2Mod, &fb2Mod, &col2Mod, &dRes2Mod, &dlv2Mod, &A2Mod, &D2Mod, &S2Mod, &R2Mod};
for(int i=0; i<21; i++)
{*Mod2Targets[i] = 0;}
*Mod2Targets[Mod2Targ] = Mod2Sources[Mod2Source]*Mod2Amt/24;
float Mod3Sources[11]={0, env.Process(trig&&gate_), envM.Process(trig&&gate_), lfoOut, seqDec, seqPeak, seqF, osc.Process(), osc2.Process(), keyF };
float* Mod3Targets[21]={0, &Cut3Mod, &Peak3Mod, &Res3Mod, &Wav3Mod, &Pw3Mod, &F13Mod, &F23Mod, &Oct3Mod, &Glide3Mod, &Lfo3Fmod, &Lfo3Amod, &Time3Mod, &fb3Mod, &col3Mod, &dRes3Mod, &dlv3Mod, &A3Mod, &D3Mod, &S3Mod, &R3Mod};
for(int i=0; i<21; i++)
{*Mod3Targets[i] = 0;}
*Mod3Targets[Mod3Targ] = Mod3Sources[Mod3Source]*Mod3Amt/24;
float Mod4Sources[11]={0, env.Process(trig&&gate_), envM.Process(trig&&gate_), lfoOut, seqDec, seqPeak, seqF, osc.Process(), osc2.Process(), keyF };
float* Mod4Targets[21]={0, &Cut4Mod, &Peak4Mod, &Res4Mod, &Wav4Mod, &Pw4Mod, &F14Mod, &F24Mod, &Oct4Mod, &Glide4Mod, &Lfo4Fmod, &Lfo4Amod, &Time4Mod, &fb4Mod, &col4Mod, &dRes4Mod, &dlv4Mod, &A4Mod, &D4Mod, &S4Mod, &R4Mod};
for(int i=0; i<21; i++)
{*Mod4Targets[i] = 0;}
*Mod4Targets[Mod4Targ] = Mod4Sources[Mod4Source]*Mod4Amt/24;
```