SNES SPC Audio Player on Daisy Seed (QSPIFLASH Example)

Hey everyone,

First time posting a project here. I put together a simple SPC audio player (for SNES audio files) and figured it might be useful to share.

The project embeds an SPC file as hex and uses the external snes_spc library to play it back. One of the main goals was to get everything working from QSPIFLASH, storing both the app and assets there. If you’ve been struggling to find a clear example of bootloader/QSPI execution, this might help.

Repo is here: Daisy_SPC
(I tried to keep it simple and document the important parts.)

There’s also a README in the assets folder that explains how to format SPC files so they work with the project.

If you have any questions, feel free to ask.

Cheers

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