Hi , Im creating some effects in the Max Gen world and would like to know how I can programatically access a second layer of Knob Params .
So far I have 6 Knobs avaliable on the Petal but I would like to have access to some other less used Parameters by say Pressing and Holding Switch1. While Holding Switch1 Knob1 could then become Knob7.
How would I go about this?
This is solved below but I now need to work out how to store parameter values that can be recalled after a power cycle.