For my second project I am passing a guitar signal to the Field and adding distortion, delay, and reverb in a line where they can be independently toggled. Which effects are active are displayed on the screen as well on the key LEDs that are used to toggle them.
Starting to get the hang of writing to the screen. I definitely need to start reading up on some C++ because I’m sure I’ve injected plenty of inefficiencies. Is simply multiplying the in
s before processing the best way to boost the incoming signal? Comments always welcome.