Hi
I see a lot of fft functions in the core code, but I cannot find any examples on how to FFT:iFFT a sample
thanks for pointing me to the right direction
Phil
Hi
I see a lot of fft functions in the core code, but I cannot find any examples on how to FFT:iFFT a sample
thanks for pointing me to the right direction
Phil
Hey Phil!
I hope all is well with you since we last talked.
Creating examples and guide on FFT is certainly on the list of tasks to do. I’m sorry for the lack of one as of right now.
no worries, but now I got bigger issues
section
.data' will not fit in region
FLASH’
and my program is basically doing nothing but FFT->iFFT
#include "daisy_seed.h"
#include "daisysp.h"
#include "arm_math.h"
// Use the daisy namespace to prevent having to type
// daisy:: before all libdaisy functions
using namespace daisy;
using namespace daisysp;
// Declare a DaisySeed object called hardware
DaisySeed hardware;
Oscillator osc;
AdEnv env;
arm_rfft_fast_instance_f32* fftInstance;
float32_t *fftBuffer;
void AudioCallback(AudioHandle::InterleavingInputBuffer in,
AudioHandle::InterleavingOutputBuffer out,
size_t size)
{
float osc_out;
//Fill the block with samples
for(size_t i = 0; i < size; i += 2)
{
osc_out = osc.Process();
//Set the left and right outputs
out[i] = osc_out;
// out[i + 1] = osc_out;
out[i+1] = in[i+1];
arm_rfft_fast_f32(fftInstance,(float32_t*)&in[0],fftBuffer,0);
arm_rfft_fast_f32(fftInstance,fftBuffer,(float32_t*)&out[0],1);
}
}
int main(void)
{
// Declare a variable to store the state we want to set for the LED.
bool led_state;
led_state = true;
// Configure and Initialize the Daisy Seed
// These are separate to allow reconfiguration of any of the internal
// components before initialization.
hardware.Configure();
hardware.Init();
hardware.SetAudioBlockSize(4);
//How many samples we'll output per second
float samplerate = hardware.AudioSampleRate();
fftInstance = new arm_rfft_fast_instance_f32;
arm_status status = arm_rfft_fast_init_f32(fftInstance, hardware.AudioBlockSize());
fftBuffer = new float32_t[hardware.AudioBlockSize()];
//Set up oscillator
osc.Init(samplerate);
osc.SetWaveform(osc.WAVE_SIN);
osc.SetAmp(1.f);
osc.SetFreq(440);
hardware.StartAudio(AudioCallback);
// Loop forever
for(;;)
{
// Set the onboard LED
hardware.SetLed(led_state);
// Toggle the LED state for the next time around.
led_state = !led_state;
// Wait 500ms
System::Delay(500);
}
}
Hey Phil!
I’m sorry for the delay in response. I answered this in the other thread where you also mentioned it.
If you Google about CMSIS DSP flash Usage, you’ll see some stuff about large tables being needlessly linked, and suggestions for how to reduce this.
In my opinion, CMSIS DSP is poorly documented, and not written to efficiently use flash. It might be great functionally, I don’t know.
I’ve read some stuff suggesting using complex FFT, and stuffing the imaginary part with 0, to reduce storage requirements.
Interesting stuff from Teensy forum, years ago, but on this topic:
funny that I stopped wasting my time with teensies becos of SNR issues
now I don’t see how settings array values to zero at runtime would reduce the size of the storage requirement
The way the CMSIS constant tables are set up for real numbers is different from complex. Maybe it’s non-intuitive, but it is true. Complex FFT of size 2048 easily fits in Daisy flash, the only down side is some wasted RAM for the 0 imaginary component.
SNR: sound/noise ratio is 50% on teensies
so they fool people with an amazing audio library
yet you have to interface the teensy with a ADC breakout board just to sample audio
and I2S is quiet hard to debug
The main thing I prefer about Daisy is the builtin codec, and patch_sm is very handy for eurorack modules.
On the other hand, I2S might be tricky, but in my experience with Teensy, using several different I2S devices, I2S just worked, with no debugging of I2S.
Anyway, both systems have their pros and cons.
here’s an example which displays the frequency of audio input, using cfft of size 2048:
// Using FFT size of 2048 needs 16K of sample buffer, and only gets a resolution of
// 47Hz.
#include "daisysp.h"
#include "../../kxmx_bluemchen/src/kxmx_bluemchen.h"
#include <string.h>
#include "arm_math.h"
#include "arm_const_structs.h"
using namespace kxmx;
using namespace daisy;
using namespace daisysp;
Bluemchen hw;
// OLED is 64x32
void UpdateOled(float fl)
{
hw.display.Fill(false);
std::string str = std::to_string(static_cast<int>(fl));
char *cstr = &str[0];
hw.display.SetCursor(0, 0);
// Font_16x26 4 digits
// Font_11x18 5 digits BEST for this
// Font_6x8 10 digits
hw.display.WriteString(cstr, Font_11x18, true);
hw.display.Update();
}
#define FFT_SIZE 2048
#define FFT_BUF_SIZE (2*FFT_SIZE)
float fft_buf[FFT_BUF_SIZE];
float output[FFT_SIZE];
// global, so do_fft() knows when to run
int fft_buf_index = 0;
void AudioCallback(AudioHandle::InputBuffer in, AudioHandle::OutputBuffer out, size_t size)
{
for(size_t i = 0; i < size; i++)
{
if (fft_buf_index < FFT_BUF_SIZE) {
fft_buf[fft_buf_index++] = in[0][i];
fft_buf[fft_buf_index++] = 0.f;
}
out[0][i] = in[0][i];
out[1][i] = in[1][i];
}
}
float do_fft(float *input, float *output)
{
float32_t maxValue;
uint32_t index = 0;
int Fmax = hw.AudioSampleRate() / 2; // 24000
uint32_t Nbins = FFT_SIZE / 2;
/* Process the data through the CFFT/CIFFT module */
/* this must match FFT_SIZE, and 2048 is as high as Daisy can fit */
arm_cfft_f32(&arm_cfft_sR_f32_len2048, input, 0 /*ifftFlag*/, 1/*doBitReverse*/);
/* Process the data through the Complex Magnitude Module for
calculating the magnitude at each bin */
arm_cmplx_mag_f32(input, output, FFT_SIZE /*fftSize*/);
/* Calculates maxValue and returns corresponding BIN value */
arm_max_f32(output, FFT_SIZE /*fftSize*/, &maxValue, &index);
/*
to calculate the freq of the selected bin
N (Bins) = FFT Size/2
FR = Fmax/N(Bins)
*/
// error test
if (index >= Nbins)
return -1.f;
// good result
return (float) index * ((float)Fmax / Nbins);
}
int main(void)
{
hw.Init();
hw.StartAdc();
hw.StartAudio(AudioCallback);
while (1)
{
float f;
static float old_f = -1.f;
if (fft_buf_index == FFT_BUF_SIZE) {
// do FFT
f = do_fft(fft_buf, output);
// start collecting samples again
fft_buf_index = 0;
} else {
continue;
}
// if frequency value has changed, update display
if ((f > 0.f) && (f != old_f)) {
UpdateOled(f);
old_f = f;
}
}
}
Hello --as a way to finally get FFT to work on the daisy I copied your code to try (and switched it to the patch)
I put (i think) all the relevant files in the makefile (see this post)
and i changed the name of that one file to a lower case S. (so the asm file would work)
BUT now I am getting these new errors
/Users/cricketbee/desktop/daisyexamples/patch/blank/blank.cpp:71: undefined reference to arm_cmplx_mag_f32' /Applications/ARM/bin/../lib/gcc/arm-none-eabi/10.3.1/../../../../arm-none-eabi/bin/ld: /Users/cricketbee/desktop/daisyexamples/patch/blank/blank.cpp:74: undefined reference to
arm_max_f32’
I have those in my makefile
TARGET = Blank
CPP_SOURCES = blank.cpp
OPT = -Os
LIBDAISY_DIR = …/…/libDaisy
DAISYSP_DIR = …/…/DaisySP
ASM_SOURCES =
$(LIBDAISY_DIR)/Drivers/CMSIS/DSP/Source/TransformFunctions/arm_bitreversal2.s
C_SOURCES =
$(LIBDAISY_DIR)/Drivers/CMSIS/DSP/Source/TransformFunctions/arm_rfft_fast_f32.c
$(LIBDAISY_DIR)/Drivers/CMSIS/DSP/Source/TransformFunctions/arm_rfft_fast_init_f32.c
$(LIBDAISY_DIR)/Drivers/CMSIS/DSP/Source/CommonTables/arm_common_tables.c
$(LIBDAISY_DIR)/Drivers/CMSIS/DSP/Source/CommonTables/arm_const_structs.c
$(LIBDAISY_DIR)/Drivers/CMSIS/DSP/Source/TransformFunctions/arm_cfft_f32.c
$(LIBDAISY_DIR)/Drivers/CMSIS/DSP/Source/TransformFunctions/arm_bitreversal.c
$(LIBDAISY_DIR)/Drivers/CMSIS/DSP/Source/TransformFunctions/arm_cfft_radix8_f32.c
$(LIBDAISY_DIR)/Drivers/CMSIS/DSP/Source/TransformFunctions/arm_cfft_radix4_f32.c
$(LIBDAISY_DIR)/Drivers/CMSIS/DSP/Source/TransformFunctions/arm_cfft_radix4_f32.c
$(LIBDAISY_DIR)/Drivers/CMSIS/DSP/Source/ComplexMathFunctions/arm_cmplx_mag_f32.c
$(LIBDAISY_DIR)/Drivers/CMSIS/DSP/Source/ComplexMathFunctions/arm_max_f32.c
C_INCLUDES +=
-I$(LIBDAISY_DIR)/Drivers/CMSIS/DSP/Include
SYSTEM_FILES_DIR = $(LIBDAISY_DIR)/core
include $(SYSTEM_FILES_DIR)/Makefile
thanks for any help
Here’s what I have in the Makefile for the CMSIS stuff:
C_SOURCES =
$(LIBDAISY_DIR)/Drivers/CMSIS/DSP/Source/TransformFunctions/arm_cfft_f32.c
$(LIBDAISY_DIR)/Drivers/CMSIS/DSP/Source/TransformFunctions/arm_cfft_radix8_f32.c
$(LIBDAISY_DIR)/Drivers/CMSIS/DSP/Source/TransformFunctions/arm_bitreversal.c
$(LIBDAISY_DIR)/Drivers/CMSIS/DSP/Source/ComplexMathFunctions/arm_cmplx_mag_f32.c
$(LIBDAISY_DIR)/Drivers/CMSIS/DSP/Source/CommonTables/arm_const_structs.c
$(LIBDAISY_DIR)/Drivers/CMSIS/DSP/Source/CommonTables/arm_common_tables.c
$(LIBDAISY_DIR)/Drivers/CMSIS/DSP/Source/StatisticsFunctions/arm_max_f32.c
$(LIBDAISY_DIR)/Drivers/CMSIS/DSP/Source/TransformFunctions/arm_rfft_fast_init_f32.c
$(LIBDAISY_DIR)/Drivers/CMSIS/DSP/Source/TransformFunctions/arm_rfft_fast_f32.c
as a way to finally get FFT to work on the daisy
please create your own post, it is not good practice to highjack other people threads, especially if you encounter compilation issues that concerns your setup
I am getting spammed on my post for topics that do not concern me
thx for your comprehension
if people were doing the same, a whole site would need to be dedicated to one single thread
oh sorry about that. I actually thought the opposite was true especially since there are so few threads about FFT on this forum. I thought it would be good to put it here so that you would see it as I was hoping you might have had some sucess with your FFT project. And since I was responding to not being able to getting the code running that TelePlayer posted in this thread (see above) It seemed to make the most sense to post it here.
Do you think it would be better to make a new thread for his code?
thanks for your input