My goal is to draw a black rect with a white outline on top of a bunch of other stuff. Is this possible?
The code for the OneBitGraphicsDisplayImpl
in display.h
suggest this is not possible:
void DrawRect(uint_fast8_t x1,
uint_fast8_t y1,
uint_fast8_t x2,
uint_fast8_t y2,
bool on,
bool fill = false) override
{
if(fill)
{
for(uint_fast8_t x = x1; x <= x2; x++)
{
for(uint_fast8_t y = y1; y <= y2; y++)
{
((ChildType*)(this))->ChildType::DrawPixel(x, y, on);
}
}
}
else
{
((ChildType*)(this))->ChildType::DrawLine(x1, y1, x2, y1, on);
((ChildType*)(this))->ChildType::DrawLine(x2, y1, x2, y2, on);
((ChildType*)(this))->ChildType::DrawLine(x2, y2, x1, y2, on);
((ChildType*)(this))->ChildType::DrawLine(x1, y2, x1, y1, on);
}
}
If so, this seems to be kind of a big omission…