It’s been fun getting blippity bloops out the Seed
Have a patch which sounds as I want in PlugData but isn’t translating once I flash to the Seed. Have a feeling it is down to a line~ object or the logic before but can’t be sure.
How does debug printing work? Assumed it would be a case of adding a print object in the patch, enabling the setting in the compile menu and then keeping an eye on the Console after flashing but doesn’t seem to be the case. Do I need a specific command here?
Also, is there any specific documentation for PlugData x Daisy integration? Found this but it’s not specific to plugdata
Good chance I’ve just missed it, but if not, a help file with the specific commands that are used within PlugData e.g. @hv_param stuff and anything related would be super useful! Thanks