Will do, grain duraction (and random range) is already in the PC testbed: 
The code also has an option for grain envelope shape, similar to Arbar, but I didn’t enable that in the UI.
Note that the a=… points to active grains playing.
Will do, grain duraction (and random range) is already in the PC testbed: 
The code also has an option for grain envelope shape, similar to Arbar, but I didn’t enable that in the UI.
Note that the a=… points to active grains playing.